**VS 265
Simulating differential equations
**

**Discrete-time systems
**

- In most real physical systems, such as neurons, time is
continuous. Thus, we use mathematical constructs such as
and
to represent summation and differences over continuous time, which is infinitely
divisible.

- If we wish to simulate such systems on a digital computer,
then we have no choice but to discretize time. Note however that this is
*not*true of all computation in general. Analog computers, which pre-dated the digital computers we have today, serve as very useful simulation tools for studying complex dynamical systems using op-amps and capacitors without the need to discretize time.

- In the digital computer, we represent the continuous-time
signal
by sampling at discrete points in time:

where is the sampling interval and*n*is the sample number (an integer). Thus, represents a sample of at time . Note that the sampling interval must be picked sufficiently small so as to capture the significant time-varying structure in , otherwise*aliasing*will result (this is what makes wagon wheels and propellers look like they’re sometimes moving backwards in movies).

- A discrete-time approximation to the derivative is computed
by taking the difference between adjacent samples divided by the sampling
interval:

In the limit as , this relationship becomes an equality (by definition).

- Now lets say we wish to simulate the differential equation
. Re-expressing this as a discrete-time
*difference equation*, we have

.

With a little algebraic manipulation of terms, we obtain

Thus, to simulate this system on a computer, we simply run a loop for*X*to a fraction of its previous value at each iteration. Note however that if we pick too large, then the system will not decay to zero but rather explode to . In this case, we must have <1 since .

- In a similar fashion, we can simulate the leaky-integrator
with time-constant

via the difference equation

which results in the discete-time equation

where and . Note again though that in order for this simulation to work we must have , and so must be picked to be small relative to .

- The discete-time version of the leaky integrator gives
us another perspective on what it is computing. Here we see that at each
time step, the next value of
*X*is a weighted sum of the current value of*X*and the current value of the input*F*. The weights that are used to combine*X*and*F*add to one. Thus, if then the next value of*X*is 90% of its current value plus 10% of the current value of*F*. It is easy to show that this recursive computation is equivalent to taking an expontentially decaying weighted sum of the present and past values of*F*.

- This method of simulating a differential equation is known
as
*Euler’s method*. It is by far the simplest method of simulating a differential equation. Its disadvantage though is that it only crudely approximates the derivative, and so must be picked very small to obtain accurate simulations. A small means that many iterations are required, which demands more time. More efficient methods for simulating differential equations, such as the*Runge-Kutta method*, achieve the same degree of accuracy with larger time steps and hence fewer iterations.